Guess who’s back after all these years...It’s been a while since I touched WWE 2K, but back in the day I was one of those modding pioneers—tweaking files, textures, fixing bugs before tools even existed. If you remember the old Gaming XP forum or those first-ever graphical mods—yeah, I was there.If any of you OGs are still around, feel free to PM me or reach out on Discord. Would be great to share memories.Real life happened, but recently I made a little mod for myself and thought—why not share it?
What is it?A recolor + new face texture for
Stardust, designed to pair with most of the Goldust mods around.A small thank-you to a community that’s grown so much.
Highlights: New facepaint from photo, his face is more recognizable
- Facepaint fades over time, like the original.
- Gold tones match popular Goldust mods.
- CAS compatible (attire shows as original red/black in CAS due to engine limitation).
- Facepaint not editable (game limitation).
- Render included.
Install Notes:- Drop main folder into your character folder and bake.
- Drop render into WWE 2K25\discovery\discovery_ui_1\UI\Assets\Roster\TypeA and bake.
- It uses default filenames, no config needed if you just want to overwrite the original one.
Note:Goldust model in the screenshots is NOT included. It's SES_Head’s work. You can find it here on PWM and convert it using Cakeview’s "ModelFormat" tool (easy, no Blender needed).Might share more down the road. For now—thanks for still being here.—
Shiryo